ArnieBoids
1.0.0
JOINT AI PROJECT
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This is the complete list of members for Game, including all inherited members.
addBoidSwarm(sf::Vector2f const &pos, float amount, float radius) | Game | private |
backdrop_ | Game | private |
backSBuffer_ | Game | private |
backSound_ | Game | private |
bgMusic_ | Game | private |
bullets_ | Game | private |
camera_ | Game | private |
clearLists() | Game | private |
collisionSystem_ | Game | private |
controlled_ | Game | private |
controller_ | Game | private |
draw() | Game | private |
erasedSBuffer_ | Game | private |
erasedSound_ | Game | private |
fireBulletCallback_ | Game | private |
Game(sf::RenderWindow &window, unsigned int timePerTick=16U) | Game | |
gameBounds_ | Game | private |
handleEvents() | Game | private |
keyboard_ | Game | private |
mineSBuffer_ | Game | private |
mineSound_ | Game | private |
particleSystem_ | Game | private |
particleTexture_ | Game | private |
pickups_ | Game | private |
planSBuffer_ | Game | private |
planSound_ | Game | private |
playerDeath() | Game | private |
reset() | Game | private |
run() | Game | |
ships_ | Game | private |
spawnShipCallback_ | Game | private |
tickClock_ | Game | private |
timeOfLastTick_ | Game | private |
timePerTick_ | Game | private |
update() | Game | private |
window_ | Game | private |
wrap(sf::ConvexShape *cs) | Game | private |
~Game() | Game |